
Monuments: Expand and establish great projects, adding new bonuses to your empire.Totemism: Nations that follow the Totemist religion can revere a pantheon of past leaders, earning bonuses that reflect the skills they had in life.Centralize State: Reduce the cost of government by spending unused Reform points.Expand Infrastructure: Provinces can expand their capacity to build new structures and manufactories, allowing smaller nations to create centers of wealth for a modest cost.Pillage Capital: Loot an enemy capital as a condition of peace, hauling development back to the capital metropolis.Concentrate Development: You can now steal development from your vassals or territorial possessions to enhance the power of your capital city.Specialized Colonial Nations: Let your colonies focus on military help, trade power or self-government.New Regency Options: Regency councils represent the interests of the most powerful estate, and can be extended to delay the ascension of an unfit monarch.Ask for Favors: Curry favors with other nations and use them to advance diplomatic goals.Leviathan also brings new improvements to other core areas of the game, such as colonies and regencies. New diplomatic actions give you the means to go up against mightier counterparts and new economic tools will allow you to establish rich vassal empires that draw wealth and development to your monumental capital city. Get new tools to centralize and accumulate power for your country. Picture it and then make it so in Europa Universalis IV: Leviathan. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. Picture a capital city that shines like a gemstone, improved by the wealth drawn from the hinterland - decorated by riches demanded from vassals.
#Europa universalis 1 wikipedia Patch#
State of the game, metrics, and future plansĪll developer diaries about the Leviathan expansion and patch 1.31 (aka Majapahit).Expansion features Mission trees, mechanics, and events for Ajuuraan and Ethiopia Rebalancing Concentrate Development, Institutions, and MoreĬhanges on how institutions work, balance changes for Catholic Curia powers, concentrate development, favors, migration cooldowns, and a new native tribes reform Mission tree and events for Kongo, mission tree and national ideas for Adal, terrain and climate changes for the Horn of Africa, and Cawa units and estate changes for Ethiopia Mission trees and events for Kilwa and Mutapa, new formable nations in Africa and one in the Middle East, new estate privileges for Fetishist, Muslim, and Christian nationsįifty-two new monuments, with an example for every continent Various balance changes regarding content shown in previous developer diaries New mechanics for Judaism and new missions, events, and content for sub-Saharan African nations New unit models for Origins and new advisor icons for Leviathan New achievements, balance, and performance discussion Game balance changes, script debt, and open betaĪI improvements and changes to land combatĪnnouncement on game balance changes for patch 1.33 No DD today + 1.33 Open Beta feedback updateġ.33 Opt-in Beta Patch now Available on Steam! Roadmap for development of the next updateĪll developer diaries about the Origins immersion pack, patch 1.32 (aka Songhai), and patch 1.33 (aka France). Mission tree and events for the Teutonic Order Mission tree and events for the Livonian Order Mission tree, events, and national ideas for Denmark along with new naval doctrines for Rule Britannia owners Mission tree and events for Sweden along with new Carolean and Hakkapeliitta units


Mission tree, events, and national ideas for Scandinavia along with updated monarchy and republic reforms Mission trees and events for Poland, Lithuania, and the Commonwealth along with new Winged Hussar units Mission trees and events for Finland and Lübeck along with updated theocracy reforms New achievements, modding additions, and idea group changes for patch 1.34Įight new monuments, idea groups and policies rebalance, crownland and government reform progress, government capacity, and other miscellaneous changes for patch 1.34ĪI changes and adjustments for patch 1.34 Questions about Norse content in Lions of the North Minor patch to facilitate the launch of Europa Universalis IV on GOG Lions of the North Īll developer diaries about the Lions of the North immersion pack and patch 1.34 (aka Sweden). Roadmap for development of the next update, along with the introduction of new idea groups and changes to old idea groups New content for Portugal, Prussia, and Korea New government mechanics, great projects, holy orders, naval doctrines, and other content for patch 1.35 All developer diaries about the Domination expansion and patch 1.35 (aka Ottomans).īalance changes and usermodding additions for patch 1.35
