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Star wars jedi knight jedi academy lightsaber trail mod
Star wars jedi knight jedi academy lightsaber trail mod







star wars jedi knight jedi academy lightsaber trail mod

G_dismember //disable/enable dismembermentĬg_dismember //how much can get sliced offĠ (nothing), 1 (hands, feet, arms, legs), 2 (hands, feet, arms, legs, head, torso)Īfter you pasted the strings edit the values and click the purple save floppy at the top left in wordpad.

star wars jedi knight jedi academy lightsaber trail mod

G_corpseRemovalTime //dead bodies' disappearanceĠ (leave bodies), 1 to 120 (the number seconds after which the bodies will disappear)īroadsword //soft bodies (rag-doll physics)Ġ (disabled), 1 (enabled), 2 (enabled and skips death animation)

star wars jedi knight jedi academy lightsaber trail mod

G_dismemberprobabilities //how likely dismemberment is to happenĠ to 100 (the number being the chance in percentage) G_dismemberment //how much can get sliced offĠ (nothing), 1 (hands, feet), 2 (hands, feet, arms, legs), 3 (hands, feet, arms, legs, head, torso) G_sabermorerealistic //sharpness of lightsaber bladeĠ (normal), 1 (higher damage), 2 (cuts parts off when damage is fatal), 3 (even touching the blade kills instantly) Here is a guide to what these do change the numbers inside the " " to what ever you wish but it needs to be in that order. rtf file but when editing the name of the file name it "autoexec.cfg" (without " " ) Once it is saved there open the file up again and copy then paste this inside of it Once you find them open wordpad (not notepad) and click the blue button titled "File" click save as "Rich text doc" then direct the save window to the "base" folder. Do not edit these configs because it will just revert. Now you should see two “.exe” files one titled "jk2sp.exe" and "jk2mp.exe" (for JK2) or "jasp.exe" and "jamp.exe" (for JKA) Once you find them there should be a folder titled "Base" in gamedata open that up and find files titled "jaconfig.cfg" for sp and "jampconfig.cfg" for MP. If you'll type "rgb_saber1 :0,255,255", both blades will become cyan, coz if the color for the blade is not specified, game will automatically apply the color of the first blade.Navigate to base folder but first to get to your “gamedata” folder in JK2 and JKA you must go to your steam library, right click Jedi outcast or Jedi academy, then click properties (located in the context menu), now click the tab titled “Local Files” and then click the box titled "browse local files." If you followed these steps correctly you should see a folder pop up titled "Jedi Outcast" or "Jedi Academy" inside that folder there should be another folder titled "Gamedata" open that by selecting the folder and double clicking or select the folder and press enter key. For example, if you take the staff, set the color rgb and enter "rgb_saber1 :0,255,255:127,0,255", then the first blade of the saber will be cyan, and the second - violet. You can have up to 8 color blocks (JKA supports sabers with 8 blades). How it looks: ":red1,green1,blue1:red2,green2,blue2. Each number defines red, green or blue channel (exactly that order). Each block has 3 numbers, separated by commas. Take on the role of a new student eager to learn the ways of the Force from Jedi Master Luke Skywalker. It is string of color blocks (for each blade), preceded by a colon. Forge your weapon and follow the path of the Jedi Jedi Knight: Jedi Academy is the latest installment of the highly acclaimed Jedi Knight series. Only after using this cmd saber blade will become customizable.

star wars jedi knight jedi academy lightsaber trail mod

pk3->ext_data->sabers.Ībout console commands, I was thinking it's obvious (at least I've added examples). Also nothing stops you from cheating that mod-added saber via "saber blahblah" (no need for menu). You can delete my menu and customize saber color only via cheats. It isn't incompatibility, because RGB color by itself works well, menu handy, but not essential thing and could be deleted. You can have menu that includes hilts of single mod, or menu with RGB color.

#Star wars jedi knight jedi academy lightsaber trail mod mod

But, only one sabermenu could exist, so every mod saber menu will be suppressed by mine. New hilts mod for usually alters the saber menu. Every saber by itself, no matter is it original or not, is compatible with RGB saber color (if it has light blade at all :D).









Star wars jedi knight jedi academy lightsaber trail mod